Spirit |
Smudge sticks last longer against it |
Normal |
Normal |
|
Ghost Writing, EMF, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
|
Wraith |
No salt footsteps; can teleport to players randomly (generates lvl 2 EMF) |
Teleport-based roam |
Normal |
|
D.O.T.S., EMF, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
Salt, Stalk, Teleport, EMF |
Phantom |
0.5%/s sanity drain when in psuedo LOS during events; does not appear in photos, stalks player (roams to, leave EMF 2 at start point), slow blink (less visible during hunt) |
Normal |
Normal |
|
D.O.T.S., Ultraviolet, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
Camera, Photo, Stalk, Sanity Drain |
Poltergeist |
Throws multiple objects at once; throw freq. is high |
Normal |
Normal |
|
Ghost Writing, Ultraviolet, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
Throw, Object, Item |
Banshee |
Targets & stalks a single player; Freq. singing; hunts from range if target is inside; unique Sound on blpblpblpblp |
Target-focused |
Normal |
|
D.O.T.S., Ghost Orb, Ultraviolet |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
Stalk, Singing, Humming, Sound, Parabolic Microphone |
Jinn |
Faster if far away & breaker on; territorial near breaker and will drain sanity faster (EMF 2 @ breaker); cannot use abilities when breaker off; cannot turn off breaker (can trip by turning on too many lights) |
Territorial (breaker room) |
Normal |
|
EMF, Ultraviolet, Freezing Temps |
1.5m / 3.0m |
1.6 |
2.5 (up to, line-of-sight / long distance) |
50% |
Territorial, Breaker, Sanity |
Mare |
More likely to hunt in dark; hates lights turned on |
Prefers dark rooms |
Normal |
|
Ghost Writing, Ghost Orb, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
60% / 40% (light / dark) |
Dark, Light |
Revenant |
Extremely fast w/ line-of-sight; very slow w/o it |
Normal |
Slow |
|
Ghost Writing, Ghost Orb, Freezing Temps |
1.5m / 3.0m |
1.0 |
3.0 (up to, line-of-sight) |
50% |
|
Shade |
Very shy & quiet; fewer hunts w/ people nearby |
Less w/ players nearby |
Normal |
|
Ghost Writing, EMF, Freezing Temps |
1.5m / 3.0m |
1.6 |
1.6 |
35% |
|
Demon |
Frequent hunts; can hunt from 70% avg sanity; special ability hunts at 100% & larger crucifix range |
Aggressive |
Normal |
|
Ghost Writing, Ultraviolet, Freezing Temps |
1.5m / 3.0m |
1.6 |
1.6 |
100% / 70% (rare ability / normal) |
Early hunt |
Yurei |
Can slam doors & significantly lower sanity w/ door shutting ability; confined to room after smudging |
Normal |
Normal |
|
D.O.T.S., Ghost Orb, Freezing Temps |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
|
Oni |
More visible hunts (faster blinking); highly active when people around |
Aggressive |
Normal |
|
D.O.T.S., EMF, Freezing Temps |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
Blinking, Visible |
Yokai |
Talking near it will temporarily raise the hunt threshold. Can only hear voices / detect electronics within short range during hunts. |
Attracted to voices |
Normal |
|
D.O.T.S., Ghost Orb, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
80% / 50% (talking / silent) |
Talking, Early Hunt |
Hantu |
Moves faster in colder rooms; slower in warm; cold breath during hunts when breaker off |
Normal |
Temp-based |
Freezing Temps |
Ghost Orb, Ultraviolet, Freezing Temps |
1.5m / 3.0m |
1.4 - 2.7 (depending on room temp) |
1.4 - 2.7 (depending on room temp) |
50% |
Temperature, Temp |
Goryo |
DOTS only visible on cam & while no players nearby; rarely leaves room; cannot change favorite room |
Minimal |
Normal |
D.O.T.S. |
D.O.T.S., EMF, Ultraviolet |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
|
Myling |
Quieter footsteps & more frequent vocal sounds on blpblpblpblpblp |
Normal |
Normal |
|
Ghost Writing, EMF, Ultraviolet |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
|
Onryo |
Early hunts if flame is extinguished near it |
Normal |
Normal |
|
Ghost Orb, Freezing Temps, Spirit Box |
1.5m / 3.0m |
1.6 |
1.6 |
60% / 50% (flame out) |
|
The Twins |
Two entities: main ghost & decoy w/ separate interactions |
Dual Roam |
Normal & slight variant |
|
EMF, Freezing Temps, Spirit Box |
1.5m / 3.0m |
1.6 & 1.5 |
1.6 & 1.7 |
50% |
|
Raiju |
Faster near active electronics; stronger EMF interference; disrupts electronics from further away when hunting |
Drawn to electronics |
Normal |
|
D.O.T.S., EMF, Ghost Orb |
1.5m / 3.0m |
1.6 |
2.5 (up to, w/ electronics) |
65% / 50% (near electronics / no electronics |
|
Obake |
Fingerprints fade quickly; rare 6-finger print (16.7% chance); shapeshifts during events |
Normal |
Normal |
Ultraviolet |
EMF, Ghost Orb, Ultraviolet |
1.5m / 3.0m |
1.6 |
1.6 |
50% |
|
The Mimic |
Copies other ghost abilities; ALWAYS has ghost orbs |
Varies (mimics target ghost) |
Varies |
Ghost Orbs (Still applies to no-evidence runs) |
Ultraviolet, Freezing Temps, Spirit Box |
1.5m / 3.0m |
Varies |
Varies |
Varies |
|
Moroi |
Curses players via Spirit Box; speeds up as average sanity drops |
Normal |
Faster w/ lower sanity |
Spirit Box |
Ghost Writing, Freezing Temps, Spirit Box |
1.5m / 3.0m |
1.5 (at max sanity) |
2.25 (up to, at 0% sanity |
50% |
|
Deogen |
Knows your location always; very slow up close, faster far |
Pinpoint |
Variable |
Spirit Box |
D.O.T.S., Ghost Writing, Spirit |
1.5m / 3.0m |
1.6 (avg) |
3.0 - 0.4 (distance-based) |
40% |
|
Thaye |
Starts very active & fast; ages/weaker the longer players are nearby to it |
Normal & Early |
Decreases over time |
|
D.O.T.S., Ghost Writing, Ghost Orb |
1.5m / 3.0m |
1.6 (young) |
1.0 (old) |
75% / 15% (declines over time) |
|